New YouTube Goals

I’m no longer aiming for a subscriber or viewership goal on my YouTube channel.  I’m not going to obsess over YouTube analytics or whether my video was what people really wanted to see. Instead, I’m just going to start making videos I’d want to watch, and continue to work on improving them.

Up until last month (September 2016) I had been really obsessing over analytics numbers and views and promotion to the point where it was making me anxious. I started the YouTube channel because I wanted to be able to talk about video games and various aspects about gaming culture with people who also had things to say. Somewhere along the line I wanted to get really big and “YouTube Famous” and make money off the channel to the point where I could do THIS for a living.

My literal payment every day being a YouTuber...said no one ever.

My literal payment every day being a YouTuber…said no one ever. Well, maybe Pewds.

I’m not saying I wouldn’t enjoy switching my career over to YouTube and freelance writing or whatever, but honestly, driving too hard at that goal was making me crazy and really hampering my creativity. From now on, the goal is only to make awesome videos, write cool articles and stories, and have fun doing it. If I achieve further success because of it, so be it.

The great part is that I already achieved my original goal. I’ve made SO MANY AWESOME friends and acquaintances that I never have a lack of people to talk to about any gaming topic that comes to mind. If I were to never gain another subscriber and not grow beyond my current viewership, I am now content in that. I’ve got an excellent base of friends and viewers and it’s really freaking cool.

Does this mean I’m going to stop promoting my videos or shutting down my Patreon? No. I’m still going to do what I’ve always been doing, but I’m going to let it be up to my content and my viewers to take things further. If people really enjoy my videos, they’ll share them.  If I stagnate in views and growth, but people continue to enjoy my content, I’ll keep cranking them out. It’s a fun creative outlet and I need to continue to enjoy it rather than try to push it to be some kind of job that it isn’t.

I’ve always been fairly consistent, but never on a solid week to week basis or anything like that. This will remain true. I’m not going to try and force things out at a given time, and I’ll release things when they’re ready. I enjoy content creation enough that I’m not worried about losing steam and quitting any time soon. Sure, I may take an odd break now and then, but I’ll always come roaring back with something cool.


Something Cool

This was really just kind of a mission statement from me. I wanted to get something down that officially put my stance on my goals and what I want to provide to the viewer. So here it is: I’m not locking myself down to a schedule. I’m going to continue to improve the quality of my videos. I’m going to have fun and make the videos that I want to make and not force out something that I don’t feel strongly about. I’m going to let my content speak for itself and continue to promote as I always have. If growth happens, so be it, but I’m happy where I’m at now. That’s it. Now if this was pretentious or self-indulgent or me just talking about myself to talk about myself, whatever. I just wanted to write something down.😛

My Experience at the Retroworld Expo

The last time I drove more than 15 hours for a short trip, it was a short weekend away in Savannah, Georgia with my wife. We stayed at a bed and breakfast and had a great time. Also, she shared driving duties. But for whatever reason, I decided it would be a great idea to trek from the St. Louis area (Illinois side of the river) to Wallingford Connecticut over a four day weekend. That’s a long drive, and what’s even crazier is that I made the drive alone. And it was worth all 34 odd hours I spent in the car to get to the Retroworld Expo.

Meeting friends you know on the Internet in real life is always a gamble. Who knows how different they are in real life versus how you know them through text and the occasional voice chat online? But sometimes you end up connecting with those people and it’s not awkward or weird and it just feels like you guys have known each other for years. That’s pretty much how this weekend went. I didn’t have a single negative interaction, and I met a LOT of people.

Like these fucks.

Like these fucks.

First, I have to thank Rewind Mike for opening up his home to me and driving to and from the Expo, which was 2 hours from his house. I stopped in to stay the night with him Friday night. He’s got a really sweet gaming setup, by the way. We had a blast all weekend, and to start things off Friday night, we streamed to his YouTube channel. Why not? It was fun. We played some good games, and some bad ones…If you ever get a chance to play Hammerlock Wrestling for the SNES, I suggest you try it out. It’s not good, but it’s very interesting, especially in the graphics department.

The convention itself was pretty great. I’ve been to the similarly sized Super Bitcon in Oklahoma City the past two years, but other than the excellent Lost, Exit, and VG Dad that I spent time with at Super Bitcon, it was relatively light on the YouTube and online content creator people I regularly interact with. At Retroworld, I finally got to meet fellow Retroholic Anonymous member Adam from Replay Ability, Miketendo from Dongled, Pixeltunes Radio, and Dude You Haven’t Drank This Beer….I mean Dude You Haven’t Played This Game Yet?!, Pam from Cannot Be Tamed and her boyfriend Will, Jeff Wittenhagen from the VGBS podcast and the author of the Complete NES and Complete SNES books, Mike Anthony, Pete Skerritt, John Delia, James Roland AKA Epic Game Music, Banjo Guy Ollie, all of Retroware, and Wood from his channel Beat Em Ups. There are a bunch of others too, and I know I’m forgetting something. Everyone was incredibly welcoming and cool as shit.

After picking up some games at the convention on Saturday, we ordered pizza and attended a retro game auction where people spent insane money on old promotional light up signs. Like close to a grand crazy money. Sang a bit of Karaoke after that…which would have been cooler but it was just a bit too unbarlike for my taste. Pete is a great singer by the way. A few of us hit up a dive bar and played some pool, then spent the rest of the evening in the hotel bullshitting and…streaming to Facebook? Yeah. That happened. The best part? No need to get stupid drunk to have a great time. These people were all excellent company and some of the coolest cats around. It was a blast and an experience I’ll never forget.

Dive bar, and two bad dudes.

Dive bar, and two bad dudes.

Sunday we mostly just sat in panels and picked up a few more games. Rewind Mike got his picture taken with THE Johnny Cage, which was cool. I’m not much for pictures myself, so the only ones I took were with friends and people who weirdly thought I was a novelty enough to stop me to ask for a picture with me…that kinda stuff really made my weekend too. Who knew people watched my videos? Lol

I do have to thank Will for giving me a copy of Streets of Rage 2, which I had never played before. That was super cool of him and he didn’t have to do it. I already popped it in when I got home and I was finally able to see why people prefer this over Final Fight games. Holy crap. I’m going to have to do a video on this eventually.

Also I was able to finally get my hands on a copy of Chrono Trigger for the SNES courtesy of Rewind Mike. He cut me a good deal so I couldn’t pass it up. Excited to finally get to beat it on the console it was meant to be played on.


All in all, it was an incredible experience and one that I don’t regret taking a chance on. Retroworld was a blast. Can’t wait to see a lot of these fucks at Too Many Games next year. Later.

Mega Man 2 evolves the Mega Man forumula – Part 1 of 2 | The Evolution of Mega Man | Episode 2

Mega Man 2 is often regarded as the best Mega Man game. Let’s see how it evolves the formula from the first game. This is part one of two and episode 2 of the Evolution of Mega Man series.

Watch Episode 1 here:

Spark Man’s theme by Retro Game Remix:

Gradius NES vs Arcade – Palette Swap

I had a great time collaborating with Wes on this video. Be sure to check out his channel!

The audio on this video was not the best. I think that’s gotta be my focus on the next video. I apologize for the bad voice over on MY part. Wes’s was mostly fine.🙂


How does Mega Man establish a series? | Evolution of Mega Man | Episode 1

What gameplay mechanics and other features does the first Mega Man game include that make this game special enough to span more than 20 years worth of video games?

The next episode will cover Mega Man 2, and how it built off of the original game and improved the formula and fixed the first game’s flaws.

This video series was created on a whim. Sunday night of this week, I thought about doing it and just went with it. Originally it was supposed to be one big video, but after four pages of script and only getting through Mega Man 2, I knew I was going to have to split it up.

Megaman 3 – Sparkman Stage [Rock Arrange] – By Retro Game Remix –

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Whats wrong with the term Hidden Gems? – VLOG

I just wanted to start a discussion on the term “Hidden Gems” and see what everyone else thinks.

Don’t forget to check out Krikit:

10 Affordable Hidden Gems for the Super Nintendo

Why do hidden gems lists? Because they’re fun dammit!

Don’t forget to check out Miketendo’s list on Dongled.

Miketendo’s Affordable SNES Hidden Gems list:

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