What gameplay mechanics and other features does the first Mega Man game include that make this game special enough to span more than 20 years worth of video games?
The next episode will cover Mega Man 2, and how it built off of the original game and improved the formula and fixed the first game’s flaws.
This video series was created on a whim. Sunday night of this week, I thought about doing it and just went with it. Originally it was supposed to be one big video, but after four pages of script and only getting through Mega Man 2, I knew I was going to have to split it up.
Megaman 3 – Sparkman Stage [Rock Arrange] – By Retro Game Remix – https://www.youtube.com/watch?v=ycIqqaxvJQs
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My triumphant return to big ass videos! This is the longs I’ve gone for awhile and man it feels good to be back. This was a VERY long edit and I had projected it to be out 2 weeks ago, but the editing process took forever. I really like how everything turned out, though.
I do want to point everyone to my take on the Mega Man X3 soundtrack compared to the last two games. I figured if I went too in depth in the video, I’d put a lot of people to sleep. Go read through my MMX3 soundtrack analysis on Retroware: http://retrowaretv.com/breakdown-mega-man-x3s-soundtrack-doesnt-come-close/
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Posted in SNES, The Braselspective
Tagged Capcom, Mega Man, Mega Man X, Mega Man X 3 Review, Mega Man X2, Mega Man X3, Mega Man X3 Review, Mega Man X3 vs Mega Man X2, Nintendo, SNES, Super Nintendo
I talk a lot about great stories and complex characters in my articles, but honestly, sometimes it’s fun to analyze characters that have about as much dialogue in their entire game series as others do in a single scene. Story in the Mega Man franchise is usually limited to Dr. Wily’s scheme to take over the world, and his attempt to frame other characters and lead Mega Man astray while he pulls the strings behind the scenes. The Mega Man series has a lot of unique characters, but none are very fleshed out and they mostly fit some sort of archetype.